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Second Galaxy is a true sandbox game, meaning you can take any path you choose. You can be a merchant, a bodyguard, a poacher, a warlord, a miner, a manufacturer, an explorer, or any number of other things, in any combination. You can even form corporations with other players, and barter goods through the game’s dynamic trading system.
As a sci-fi game with intergalactic battles, “Second Galaxy” also contains various types of spaceships. There are four main leagues in this game and each of one has its own complete technological model of a spaceship. Players from different leagues can only update their gear early in the game, but they can fly all the spaceships by playing the driver license test.
The next day, with the Alliance fleet along with the flagship Dodonna in orbit above Tralus, the Corellians dispatched squadrons of fighters to Tralus to distract the Galactic Alliance ships. During the chaos, Wedge and Han Solo dived to the surface in the Shriek bombers and flew with much difficulty through the structure, eventually reaching the interior of the shield.
amongst those tags, there are five career-primarily based tags, which might be: recon, interceptor, command, disruptor, and logistics. among these, “recon” is different to frigates, and “interceptor” is exclusive to destroyers.
while designing frigates, we used these tags as a start line inside the design process and assigned those tags to frigates through arranging them in unique combinations and configuring their attributes according to their function and predicted overall performance. in the long run, every frigate can play a one-of-a-kind position, fulfilling one of a kind needs primarily based on its assigned tags. frigate, cruiser, and battlecruiser ship kinds incorporate an exceptionally huge variety of ships, so in addition to distinctive role tags, they are given additional tags.
via time and again combining and testing new ideas, the “interceptor” and “disruptor” tags were assigned to frigates as extra tags. because the destroyer class possesses the fewest wide variety of ships, they were specific as “interceptor distinctiveness” vessels, meaning that they’ve no additional tags apart from the interceptor tag.
inside the international of 2d galaxy, there are numerous bonus gadgets, divided into propulsion enhancers, defend enhancers, variety enhancers, and precision enhancers. you may additionally realize that there are presently 4 playable nations in the game, particularly the economic network of dawn, the neo-European federation, the republic of various, and the oracle empire. so, which device attributes are fine suited to each respective country?
command cruisers: flexible guide – the spine of any group
the sunrise possess the quickest delivers velocity, so their command cruisers are ready with mass propulsion enhancement outcomes.
neo-Europa possesses the highest defend resistance, so their command cruisers are prepared with mass resistance enhancement results.
various possesses the longest range, so their command cruisers are ready with mass range enhancement consequences.
the oracle empire possesses the best precision, so their command cruisers are prepared with mass precision enhancement results.
disruptor cruisers: the perpetual thorn on your enemy’s aspect
if command cruisers had been built for buffing, disruptor cruisers were built for debuffing.
in Second galaxy, ships can inflict the subsequent disruption consequences:
ranged disruption: you can disrupt enemy targets with six distinctive effects, which includes resistance reduction, precision reduction, variety discount, and damage reduction, amongst others.
vicinity disruption: you may disrupt enemy targets within a specified range with seven extraordinary consequences, consisting of resistance discount, precision reduction, range reduction, and distort disruption, amongst others.
attribute allocation principle:
the dawn’s ships possess the heaviest firepower, so their disruptor cruisers are ready with ranged hearth disruption consequences.
neo-Europa’s ships own the highest shield resistance, so their disruptor cruisers are geared up with ranged resistance disruption consequences.
varus’ ships own the longest variety, so their disruptor cruisers are ready with ranged range disruption outcomes.
varus’ ships possess the highest precision, so their disruptor cruisers are geared up with ranged precision disruption results.
useless to say, whilst confronted with a disruptor cruiser one should either ruin or undergo.
what’s the difference among disruptor frigates and disruptor cruisers?
disruptor devices are divided into ranged disruption and place disruption gadgets. ranged gadgets disrupt single objectives. these are used by disruptor cruisers. frigates are extra suitable for group disruption, due to their lighter tonnage, faster velocity, and less expensive fee.